Xamarin Forms Exported Needs to Be Explicitly Specified for Element
Xamarin.Forms: android:exported
Needs to Be Explicitly Specified
Recently, while working on an older Xamarin.Forms app, I decided to add a splash screen but kept encountering the following error:
android:exported
needs to be explicitly specified for element<activity>
I spent several hours trying to figure out what was wrong since my Android manifest file seemed correct. All the activity sections had the android:exported="true"
or android:exported="false"
attribute, which is a newer requirement for apps targeting Android 12+.
The Problem
The key to resolving this issue was checking the generated debug manifest file. Although everything looked fine in my main AndroidManifest.xml
, I discovered that the problem stemmed from an intent filter that I had declared using the [IntentFilter]
attribute in my C# code.
What I had missed was that when using the [IntentFilter]
attribute, the android:exported
attribute was not automatically added. This caused the error. Since the android:exported
attribute cannot be set directly in the [IntentFilter]
attribute, I had to remove the attribute from the C# code and manually declare it in the manifest instead. Once I did that, the issue was resolved, and I could move on to the next (unrelated) bug.
Steps to Fix:
- Check the Generated Debug Manifest: Compare the generated manifest file with your original manifest file to see if anything is missing.
- Ensure
android:exported
is Set: If you are targeting Android 12+ and using intent filters, make sure theandroid:exported
attribute is explicitly specified in theAndroidManifest.xml
. - Avoid Using
[IntentFilter]
for Exported Components: If necessary, remove the[IntentFilter]
attribute and declare the intent filter directly in theAndroidManifest.xml
.
Additional Tips:
- If none of the above steps work, try removing intent filters one by one until the project builds successfully, then add them back gradually to isolate the error.
- As always, make sure to clean out the
bin/obj
folders and perform a fresh build to ensure you’re not working with old or stale files.
Let me know if you’d like further edits!
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Last modified on 2024-09-15